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Text File  |  2001-06-12  |  214 b   |  11 lines

  1. on mouseUp
  2.   set the visible of sprite the clickOn to 1
  3.   updateStage()
  4.   if rollOver(the clickOn) then
  5.     set the visible of sprite (the clickOn + 25) to 1
  6.     updateStage()
  7.     Zed()
  8.     go("terr")
  9.   end if
  10. end
  11.